Progress update 05.05.2025



Development of the Four Divine Abidings is going well: the game is improving in every direction, nearing its content-complete state. I'm targeting Steam and Web release later this year.
Some highlights and [demo version] comparison:
⬖ About 100% more Milestones for a 170+ total.
⬖ The Path rework: it is now structured into chapters and has many more unique tasks to complete.
⬖ 5 new Spiritual Tools for a total of 9. As in the [demo], each new Tool is a unique instrument introducing a new strategy layer, not just a simple "number go up" addition.
⬖ New game mechanics to keep the experience fresh and engaging throughout the whole game. I'm especially happy about the final Path Chapter and Tier which should feel unique, culminative and rewarding.
⬖ New art.
I'll be starting closed tests of the content-complete game build later this month and I'm looking for several more people to help me with it. Let me know if you'd like to participate: www.reddit.com/user/Vladi-N/, 4.divine.abidings@gmail.com
Four Divine Abidings Demo
A mindfulness-themed incremental idle game
Status | In development |
Author | fourda |
Genre | Simulation, Educational |
Tags | 2D, buddhism, calm, Experimental, Idle, Incremental, meditative, mindfulness |
More posts
- Game trailer and live Steam page4 days ago
- Update 15.04.202526 days ago
- Update 11.04.202530 days ago
- Update 10.04.202531 days ago
- Update 09.04.202532 days ago
- Update 08.04.202533 days ago
- Update 07.04.202534 days ago
- Update 06.04.202535 days ago
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